Senior Gaming Engine Programmer (Unreal & AI)

Remote
Prodigy Labs New York, NY $170,000 - $195,000
Full Time Senior Level

Posted 1 month ago Expired

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About This Role

Join the engineering leadership team to build the world's first Agentic Media Platform by creating photorealistic, AI-driven Digital Twins of experts that interact with users in real-time. This role focuses on developing the neural bridge between an SLM brain and a MetaHuman body, emphasizing low-latency communication and headless rendering at scale.

Responsibilities

  • Develop high-performance C++ modules for the "Brain-to-Body" Bridge, ingesting real-time text/audio streams from RAG AI and driving MetaHuman facial animation (Audio2Face) instantly
  • Optimize the "Time to First Token" (TTFT) loop by shaving milliseconds off HTTP/WebSocket payloads to ensure immediate mentor responses
  • Architect the engine for Pixel Streaming on Linux (Nvidia L4 GPUs), stripping out unnecessary rendering overhead to maximize concurrent instances per GPU
  • Write reusable Unreal Plugins that allow Technical Artists to hook up new "Mentors" without writing code

Requirements

  • Experience modifying Unreal Engine source code
  • Proficiency in C++ 20
  • Experience with Unreal Engine 5.7 (Source Build)
  • Strong understanding of performance optimization using tools like Unreal Insights
  • Experience integrating external APIs (GCP, AWS, Azure, Custom Backends) into a real-time engine environment

Nice to Have

  • Experience with GenAI (LLMs, RAG)
  • Experience with Virtual Production (ICVFX)
  • Experience with MMO networking

Skills

Python * AWS * Azure * Docker * REST * GCP * gRPC * TensorRT * Unreal Engine 5.7 * C++ 20 * Nvidia Audio2Face SDK * Linux (Ubuntu) * Pixel Streaming * WebRTC * Unreal Insights *

* Required skills

About Prodigy Labs

Building the world’s first Agentic Media Platform creating photorealistic, AI-driven Digital Twins of experts to interact with millions of users in real-time.

Technology
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